![]() Studio One’s mixer, which is referred to as the ‘console’ in some contexts, is at heart the user interface for the actual audio engine, while tracks in the arrange view are basically glorified edit decision lists (EDLs): instructions as to which bits of audio should be played at which time. Studio One does things differently, and its system has its own pros and cons. Many DAWs, including Pro Tools, maintain a one-to-one correspondence between tracks in their arrange or edit views, and channels in their mixer views. What’s the difference between a track and a channel? In Studio One, this is not a trick question. With all the percussion sounds feeding a stereo output, balancing them can be done only by modifying note velocities. Screen 1: All three of these tracks are playing the same instance of the Presence virtual instrument, yet there is only one stereo mixer channel for all of it.
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